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Guam Public School System  Grades K-3 Computer Science

COMPUTER SCIENCE

Kindergarten - Grade 3 Standards

CONTENT STANDARD 1

1. Components of a Computer System

Performance Indicators

1.K-3.1 Label and/or identify computer components, i.e., monitor screen, printer keyboard, mouse, headphones, etc.

1.K-3.2 Demonstrate the use of each computer component, i.e., boot up/turn on, press keys to answer, use mouse to input response

1.K-3.3 Discuss and practice basic computer care

1.K-3.4 Add on additional components as needed as changes in technology occur

1.K-3.5 Identify and explain the use of input, output, disc storage devise, i.e., joystick, mouse

1.K-3.6 Identify, explain and avoid potential hazards to equipment, i.e., magnetic fields, dirt, dust heat, moisture

CONTENT STANDARD 2

2. Keyboarding Techniques

Performance Indicators

2.K-3.1 Log in using letters or numbers to gain access to the instructional program

2.K-3.2 Identify numbers, letters, spacebar, return enter

2.K-3.3 Identify numbers, letters and commonly used keys, i.e., delete/backspace, spacebar, arrow keys, shift key

2.K-3.4 Demonstrate proper finger positioning for all keys

2.K-3.5 Demonstrate proper data entry techniques, i.e., touch keyboarding, proper sitting posture

2.K-3.6 Demonstrate proper finger positioning for all keys

CONTENT STANDARD 3

3. Social and Ethical Issues

Performance Indicators

3.K-3.1 Enter own codes for reasons of privacy and security of work in progress

3.K-3.2 Keep hands on assigned computer

3.K-3.3 Work will be done on assigned computer(s)

3.K-3.4 Obtain assistance when needed

3.K-3.5 Explain or draw a picture showing the importance of computers in a technology based society

3.K-3.6 Explain the importance of the copyright law

3.K-3.7 Identify rights and responsibilities as a technology user, i.e., piracy, plagiarism

CONTENT STANDARD 4

4. Software Applications

Performance Indicators

4.K-3.1 Follow directions according to software commands

4.K-3.2 Use software appropriate to level 4.K-3.3 Create developmentally appropriate multimedia products with support from teachers, family members, or student partners

4.K-3.4 Give correct response to commands on screen, i.e., load, error, print

4.K-3.5 Modify a set of instructions for a familiar task

4.K-3.6 Develop a set of instructions for a familiar task

4.K-3.7 Explain that different sets of instructions can produce the same outcome

CONTENT STANDARD 5

5. Develop Problem Solving Skills

Performance Indicators

5.K-3.1 Develop problem solving skills, i.e., creating story problems using the four basic math operations

5.K-3.2 Discuss how computers are relevant to daily life activities, i.e., grocery store scanners, Nintendo games/entertainment etc.

5.K-3.3 Follow the steps for a particular procedure, i.e., logging into a particular program

5.K-3.4 Explain that computer programs contain sets of specific Instructions called procedures

5.K-3.5 Demonstrate and compare large projects with speed and accuracy using computers vs. other means, i.e., freehand banner vs. Computer generated banner

5.K-3.6 Locate and retrieve electronic information, i.e., CD-ROM, encyclopedia, Internet

CONTENT STANDARD 6

6. Historical Perspectives on Technology

Performance Indicators

Not Applicable

CONTENT STANDARD 7

7. Jobs Related to Computers

Performance Indicators

Not Applicable

CONTENT STANDARD 8

8. Networking Concepts

Performance Indicators

Not Applicable

CONTENT STANDARD 9

9. Programming Concepts

Performance Indicators

Not Applicable

CONTENT STANDARD 10

10. Technology Communication Tools

Not Applicable

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